Game level designer/environment artist [Freelance]

We are developing a tech demo to stress test and promote our 3D game engine and we are seeking an experienced level designer.

The deliverable is a single level with multiple rooms. It can be based on the design that we will provide or something you have already made (we don’t necessarily care about an exclusive license to the assets).

Key requirements for the level:

  • It needs to be optimized for real-time rendering.
  • It needs to be extremely detailed and meet the standards of modern games.
  • UV information are required.
  • Textures can be optional.
  • Delivered in .blend or collada (.blend is preferable).
  • Other compatibility details with the engine (no need to write them all here).

If you are interested please send me a private message with your portfolio.

Info about the engine: