Hey all in these 4 videos i will walk you through the process of creating a game prop from modeling to portfolio render using Blender and substance painter
01.modeling low and high poly in blender
02. UV unwrapping “finally someone address it”
03.Texturing in substance painter and make every thing from scratch
04.Rendering portfolio worthy shots in MArmoset
https://www.artstation.com/artwork/ZGeRbN