I created a game-ready character exclusively using Blender, beginning with a blockout, sculpting the model, and then retopologizing it to adhere to game standards. Finally, I rigged it according to Unreal Engine 5 standards.
Link to Artstaion: https://www.artstation.com/artwork/w0VYZg
Character Design by: https://www.artstation.com/jiayushenqiang