Hello! There is my study character - Ogre. It was a mistake - to create a character from my head, but anyway I had good practice in retopology, texturing, and program interaction (Marmoset, Substance Painter, even 3D Coat) so that’s what I made.
For some reason I had really big troubles with Blender and Substance Painter combination, you can find the topic about it here: I didn't have artifacts after baking in Marmoset but I have them in Substance Painter - #13 by SoundDifferent
Next time I also plan to rig the character (correctly) and try to import it into the game engine!
Pipeline: Sculpt - ZBrush, Retopo - Blender, Baking - Marmoset, Texturing - SP, Posing - ZBrush
My Artstation for the cuties who want to like this weird char: https://www.artstation.com/biglidowski
P.S. Where can I find internships for aspiring 3D character artists or even a first job?