I had this idea about a game that demands some spacial thinking to master…
So I started this project to see how far I’m able to push it:
The objective is to move a ball from a starting location through a kind of labyrinth to the goal area. You have got 3 fixed views to get an idea of the environment: x-ray views from front, side and top.
You move the ball around with the arrow keys: depending on the active view (“mouse over”) you can move in all dimensions.
The game already works, but there is only one test-level I made. Your time to completion will be recorded and that’s about it atm.
What do you think about my idea? Do you think it’s fun?
I guess some 3 dimensional perception training could be nice for all you blender heads
What I want to do nethertheless:
#add several levels with increasing difficulty
#add a title-scene to the game
#add game instructions
What I should try:
#load levels from external .blend files. --> custom levels created by anybody!
#add some sound effects/ ambient music
What I may try:
#2player version: race mode
#3player version: one player per view (coop)
EDIT: There are newer versions of the game! Check the last posts in this thread.
SPT.blend (310 KB)