Hello, I am new with Blender here. But i think it’s a great freeware with much potential.Thinking about starting a very short game, with a few friends to do the assets and animations.Can someone point me where to start from? I am fluent with the UI for the very least.
First I would say is take your idea and split it into parts and slowly add onto it until you have something. Then polish it from there.
For example: if i wanted to create a pong game, first i would make the ball bounce off an object, then make that object moveable, after that make the opponent, then fix glitches and add menus
Its all about small steps to create a game/model/animation of any size.
The story is subservient to the gameplay.