GameMaker (the engine) sold again, is the original indie powerhouse on the ropes?

The question is there because oftentimes when a creative solution is waning (in both popularity and viability), it begins to get passed around from company to company.

By the looks of things, and especially by the looks of the buyer being anonymous for now, the engine has fallen a long way from when it was the go-to software for budding indies (because it was about the only engine that had both advanced features and an affordable price-tag). As someone who made 20+ games with it before moving to artwork, it is kind of sad to see it fade to this point.

Thanks for the memories, maybe you will survive by way of a small group of loyalists who still want your type of workflow.