Hello, i just learnt how to use water in Blender so I decided to make a wall waterfall.
if you don’t know what I’m talking about here’s a pic that i found on the internet.
Here’s what i have so far. Plz leave positive feed back (And remember that I’m new) .
First move the lamp to the front, so we can see better the scene. Maybe put an outflow object so the water don’t fill the domain and higher up the resolution.
Sorry for my bad English.
waterfall is away from water simulation, adding layers of particle emitters emitting down, and give it some water material will help you get started.