Generating Seamless Fingerprint Textures

I just created a tutorial on seamless fingerprint texture generation in blender. Here is the download to the .blend file. Any feedback on the video tutorial or .blend file is appreciated.


I would also recommend scaling the planes down before randomly transforming them as this will give the texture a more “spread out” look when you project them onto your model using box mapping.

Also make sure to change the seed each time you generate textures.

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btw wanna join to this group? https://www.facebook.com/groups/388923314889254?refid=27&ref=dbl

I don’t have facebook so I can’t. :confused:

Here are some examples. Feel free to save them.

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