Generative modeling?

Hello Blender Community,

Recently I’ve gotten into 3d modeling. I’m pretty new. Today I came across something called “generative modeling” along side procedural modeling. I think this style of modeling is really cool and I would like to learn where to start. After spending about an hour on google looking around for a tutorial or some information on implementing the concept I couldn’t. I was wondering if any of you have experience with procedural or generative modeling?

Spend your savings on Houdini if you wanna get into procedural modelling. Its the most difficult tool to learn in the whole industry, but if you learn it, you are almost guaranteed to get a job.

That being said, it will take you a few years to learn :stuck_out_tongue:

well, I found this… has some interesting ideas for generative modelling in Blender.

Have you looked into Jaques Lucke’s animation nodes? He has joined the team to create “everything nodes” in blender. Basically Maya has been met and surpassed :stuck_out_tongue: next up…houdini.
Blender all teh tings.

I’ve used Animation Nodes to do some procedural modeling before. Very powerful.

Sverchok add-on is what you are looking for. It’s a powerful, node based parametric modeling system. I 100% recommend

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This too

Hi, check out these channels for examples and some tutorials. https://www.youtube.com/user/enzym/videos and https://www.youtube.com/user/T4ch1k0ma/videos and https://www.youtube.com/uhstudio/videos

The first tends to work with Sverchok and Animation Nodes, the latter two with procedural textures and or the modifier stack. The Tissue add-on author highlights some other avenues https://www.youtube.com/user/alessandrozompa/videos

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