Can someone help me figure this out. Im currently learning geometry Nodes. This is something I did a couple weeks ago. But I didn’t save the Blender file of course and I’m trying reverse engineer this effect.
The basic idea is this. Im trying to figure out how I can use the displacement of a mesh to drive the change from one material (A) to another material (B). I included my file. I want to try an achieve this effect through GeoNodes.
The main object is black (Mat A) and Id like to get the displaced area to red (Mat B). Thanks in advance!