Working on a forest scene. Tree created with geo nodes with leaves as alpha textured planes. Encountering a problem that when seen from far away, the leaves do not get displayed. When zoomed in the leaves are displayed properly.
Seems some problem in how I used alpha transparency. Any help or workaround is appreciated.
Tree Viewed at camera 80 mm:
Viewed at camera 35 mm: (leave textures are almost invisible)
when using solid color at 35mm: