Geometry Nodes: Map Vertices from an Only-Vertice-Mesh on Surface of another Mesh

Hello,

I want to map all the vertices from a Mesh-Object, that only consists of vertices (no edges and faces) at the surface of another object.

I’m not familar with Geometry Nodes and so I’ve tried starting from a working one (Grid Node to points at surface).

But I am not able to find a solution by using my vertices-mesh. I’ve tried to connect the x and y values of the Location Output of the Object Info Node to the Sample UV Input of a Sample UV Surface Node (all z-values of the vertices are the same) and I also tried to find a working connection to a Distribute Points On Faces Node.

Thanks for any clues.

Hello,

it took time, but I’ve found a solution. In the latest Geometry Node versions there is no Vertice Node and Nodes like Distribute Points on Faces only take meshes consist of faces as input.

My solution:

Spirale is the only-vertices-mesh