I was doing some cool stuff with geometry nodes, I already made proper material and everything shows up fine in render Cycles viewport, but when rendering, it is just a black image.
If I include a normal mesh in the same scene, it will appear in the render, but not all the geometry nodes stuff.
Do I have to do anything special in order to render Geometry nodes’ stuff?
I think a little more information is needed, geometry that outputs from geonodes should render fine.
Simple curve lines are not geometry, curves lines do not render unless they have a thickness-extrusion or bevel of some sort, they do show up in Cycles viewport as an overlay but do not render. If you turn off the overlays they will disappear in the viewport as well.
Edit:
To extrude or bevel curves created in geometry node you have to convert to mesh.
In fact, in my render viewport, without the outlines view, I can see perfectly everything. As you can see, in the rendered image, everything is present, except the mesh with the geometry nodes.