Hi everyone! I am working on a render and came across a problem i couldn’t solve. There is a geometry node setup that simulates knitting fibers on to the mesh. Some black spots are accurring when rendered, this does not happen inside the render view, only happens when i actually render. The reason is definately geo nodes same thing does not happen when i close the modifier. I am open to any help.S
Render View
Actual Render
Here is the file link if you want to take a look.