Geometry nodes text materials


Hello! I’m looking for your help especially those who have experience or expertise in GeoNodes, What I want is;

  1. How do different materials on each letter? (This is not my primary question but I want to know the basics so I included this )
  2. You see every letter has a stroke style ( because of the font ), so I want the stroke style and the letter to have different colors ( what I’m thinking is letter body has more vertices than the stroke style so maybe it will use math to apart the letter and style then give two different materials?)

Thankyou in advanced!

For the outline you can try something like this, to get the island index.

Hope that helps

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With individual letters you can stack/chain some materials…then use setmaterial index

Then use some math to get each letter via Index and modulo.

edit

Hmm… no, can’t seem to get that working that way…

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This allows to set different colors per letters :

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Thankyou so much guys!

@AlphaChannel @sozap
Modifiers won’t work like Wave Modifier because it’s a text object or string.

Follow-up question guys I tried but I still can’t find the answer (already watched the tutorial for geo nodes wave but it’s for plane only I think because when I play animation every letter is just bouncing, not wave modifier-like)

so how I will apply a like-wave modifier here in the text?

you need to add a realize instance node before the wave

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ah yes it works thanks, fps dropped :smiling_face_with_tear: but it’s okay