Geometry nodes tool: wall baseboard

Hi,
Tried to make a wall baseboard tool. Got it working somehow, but how to position created baseboard right horizontally in relation to wall face? Now it is overlapping the wall.
Height position I was able to figure out.

Wall baseboard.blend (907.2 KB)

a bit of trial and error but maybe this one could work?

baseedge2
Wall baseboard_03.blend (949.9 KB)

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This is really good, but it has some nodes and workflows that are new to me.

Could you briefly explain and walk me through this part, please?


And thanks!

That would basically get the edge normals from the face normals. Here’s a bit more background, it’s where I got it from -