Geometry Nodes

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Why can’t I use a random value to set the vert count of Mesh Circle?

I need a random integer from 3 to 5 with a seed that I can change on every repeated use of the node network.


Will we ever be able to see a proper bounding box and get Dimensions value in the sidebar for Geometry Nodes based objects?


I have a node network that can make a slightly randomized four-leaf-clover…


…but for each object I have to manually input a different seed value to get it to be different.
Is there any way to truly randomize the seed value?

I have another node network that scatters points on a plane and then uses the four-leaf-clover network to instance plants all over the plane. Every plant is identical. Using the Random Value node to provide the seed seems to give the same seed to every instance.

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