Can anybody help me about anything to do with geometry pointiness.
Whenever I try to make geometry pointiness the transition is either constant or smooth but I don’t want it to be like that.
I want it to look more like this (see the forehead plate of the mask)
You can see that the edges are brighter (worn out metal) at the more random order.
When I do it the transition it’s smooth like the texture is disappearing, like this ---->
If you look closely at the picture of the monkey’s eyebrows you can see that the transition is smooth from that metal texture (grey color) to a red texture. I don’t want it like that, I want the transition to be more “noisy”, more instant and not so soft and disappearing.
You can send me tutorial in text, screenshots, I watched youtube tutorials and they don’t help much because they don’t explain my problem directly
If you are going to explain me then try explaining like you are trying to explain it to a 6 year old for more easier understanding.