When I print C.object.data.polygons[0].normal, I get the local coordinates, but how to get world coordinate when the object is rotated?
Thanks!
When I print C.object.data.polygons[0].normal, I get the local coordinates, but how to get world coordinate when the object is rotated?
Thanks!
object.matrix_world * vector will give you that for whatever vector
Awesome, thank you.