Modelled and rendered with Blender Eevee (Goo Engine)
Been in the NPR rabbit hole lately, still a lot to explore so I don’t know when I’ll get out of it.
Made use of Goo engine’s Screenspace info node for some post processing in the viewport.
I use a fake global lighting in material because the sun light doesn’t do what I want it to do, and it’s easier to tweak the colors.
Some geometry nodes stuff I did
Trees
Fence
Candy cane
Icing