Personal Project I did to try and learn new pipeline and workflows. I had so much fun working on this project, especially on grooming.
Nice ! Can you describe your new pipeline ?
Thank you! This is the first time I used Substance Painter on a Project, back then I’m just using polypainting on zbrush and texture painting on Blender. Next time I’ll try Mari and decide what fits me the best.
I featured you on BlenderNation, have a great weekend!
Thank you so much Bart!
Wow! Awesome work!
You’re on the #featured row!
I guess she is looking at something spectacular, she looks very suprised
Lovely. Just lovely.
wow this is mind blowing…your render has a beautiful film feel to it.
Nice,looks so real.
that’s awesome! may i ask how many vertices does the head have? how do you sculpt the eyelids not look jagged?
When I saw this in the top row I immediately thought, “JEEBUS, are you KIDDING?!?”
This is so excellent!!
Thank you so much Bart! Really appreciate it.
Thank you! It’s actually a little high poly, about 80k vert would work on about 20k but a little less detailed, the main reason is the eyelids, the topology I did was really not eyelid friendly (I got lazy) and I didn’t want to fake the deepness through displacement map. Also when sculpting eyelids I find it better to mask the down part then moving down the upper part rather than just using sharp brushes.
Excellent piece of work!
This is incredible! As a 3D beginner who has always wanted to be a filmmaker, I’d love to know just what to learn to be able to accomplish something like this. What software, and processes do I need to be familiar with? Do you do any tutorials, or recommend any?
From your comments so far you mentioned Substance Painter in addition to Blender, are there any others?