Glare node turning light red from blue [solved]

See pic. When I turn down the threshold of the glare and let it get brighter, it turns red. What’s up with that? How do I get the glare brighter without it turning red? Thanks for any help.

I can’t reproduce that issue.
But if you want that object to be brighter, shouldn’t you turn up strength? (I’m assuming it’s an emission material in cycles?)

Nevermind, I reorganized things, so it’s not a problem.