The official blenderartists instagram account commented on my post and said to post this here. Some glass cubes I’ve rendered in Cycles. There are about 6 cubes of various sizes, grouped into a collection and used as object for a Particle System on a cube.
For the color I’ve used a Color Ramp with 2 different shades of blue and connected to the Object Random output of the Object Node in the shader.
If you have any thoughts, please feel free to leave a comment and follow me on instagram (@roiadnb) for more of my work.