A tipped over glass cup,
looking for a dramatic effect
later i want to add wine or something like that spilling from the cup
can someone pzl tell me how to make it so that the backround doesnt show through the glass, and also how to create a liquid spilling from the cup???
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Saxofoner
(Saxofoner)
2
Well, um, since you have ray mir really high, the background color IS going to be reflected.
As for the liquid, look for fluid sim tutorials.
ok i turned down the raymir and tweaked some other features and made it look more like real glass
now for the liquid spilling out of the cup
Can sumone plz give me a link to a good fluid sim tutorial??
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Have you looked at the BSoD/physical simulation/fluid tutorial already?