Glass not working in cycles, but fine with eevee

when using eevee render works fine on glass but with cycles it completely breaks and has this wierd grey sphear, also the glass stops being see through

image

what its meant to look like with eevee

The grey spheres looks like reflections from your lights to me. Are you using point lights?

Glass materials and transparency settings work completely different between the 2 renderers. Usually, materials are compatible between the 2, but glass is more complicated and I would make a new glass material from scratch if you intend to switch to Cycles.

yes, i did figure it out though and got it fixed, thanks for the reply

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idk why it was bieng strange but i fixed it by swapping the material to somthing else then back

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