(Renskuinen) #1

Just finished working on this glass! What do you think about it?


(MrMuscly) #2

Looks pretty cool, how did you get the sharp edges to reflect like that?

(Renskuinen) #3

Thanks for your comment! Here are the specs for the glass + a top view of it!


(jaderberg) #4

quite good! i think you should increase the hardness and Set Smooth

(BeBraw) #5

Thanks for the specs. :smiley: I have been trying to figure out proper glass settings for some weeks now. Tried out your settings with a bit higher IOR and it worked out very nicely.

Have you tried to make glass and liquid in yafray? I got terrible results for my liquid but the glass looked fine. Still gotta figure out what’s wrong with it.

By the way, is there a material repository or something like that for Blender somewhere?

(gozemem) #6

BeBraw: I’ve just finished a project with liquid in a glass. You can see it in this forum under “Common sunflower”.

If you are getting solid-looking liquid you may need to up the Raydepth yafray render setting. I have mine set to 7.

If that isn’t it and you think my render looks like what you want, I can post the material settings here.

(Renskuinen) #7

BeBraw: Good that the specs helped you out a bit! No, I haven´t tried yet yafray. I think that for now blenders internal renderer does a fine job and that yafray rendering is going to need a lot of testing until I can properly handle it.

(Renskuinen) #8

Here is a nice detailed close-up of the glass!