I’m trying to create a glass plate (like window glass).
I played around with the settings and managed to make the sphere in the menu look pretty much like glass.
After rendering the objects below my glass object appear very dark and my glass itself looks like it’s sort of greyish (like grey-colored glass.
I noticed turning the energy from a hemi light up, makes it clearer, but hemi light doesn’t cast really nice shadows…
So first of all: which would be “glass settings”, and how do I set my lights (and which lights) to make it actually look like glass (preferably with a small reflection)