Glasshouse

Hi!
The last few weeks I have been working on this project.
My goals were to generate a 3d model of an existing house.
Everything is modeled, textured and rendered in Blender 2.81.
Color corrections, levels and people in pss.
The project in question is from the gh3 architecture studio, and this is the result.

Final

Clay

Reference

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By the way, i don’t model everything. Most of the models that decorate the scene are from blender swap