I was hoping to get some advice on making glowy buttons similar to those in the picture below. I don’t really have a great idea of how to do this, so I figured make I could create a high poly version of my button, throw a really rough glass shader on it, put a bright light in there, and somehow bake all of that information onto my emission texture? The quick five minute test sort of worked, but wasn’t great.
Should I not even bother with baking something like this, and just make the texture the hard way in Photoshop? Is there another approach I might want to take?