hello ,
I thought there was a possibility to insert GN shapes into another geometry,
Yes and no, in my approach it also works so far that I can assign shapes from a geo deformed by an Armature to another geo(deformed by Armature bodyrig) via GN,
but somehow it doesn’t work because I want to have correction shapes on the body rig,
I had assumed that the order of the modifiers should work, only the shapes seem to be before the modifiers in Blender, and thus the correction shapes are ignored, since the GM overwrites them.
Question would be can you still use correction shapes with GN.
this is a video about shapes via GN
this was the blenderartist-thread Non-destructive-ShapeTransfer solved
this is a simple setup
GN_pluscorrectiveshapes.blend (1.4 MB)
part a showing right the cube with the GN ,
the left cube has a shape key frame 1-10
part b
here the correctionshape , only aktiv when GN off,
long story short
I need both, in the final setup , shapes from Facerig via GN
to a rigged Bodyrig plus the possibilty to add on the BodyrigGeo corrective-shapes.
Many many thanks