Goddess [Update 28/06 top pag. 5]

Very nicely modelled S68. She looks very similar to some of your previous female characters though. Now that I look at her more. But that is OK.

BgDM

Ok, I won’t show any update, I don’t want to hurt Finnish :stuck_out_tongue:

BgDMHehe,m it still me modelling :stuck_out_tongue:

Stefano

cool! great modelling and godess proportions. Is this model going in the same scene as the columns? O_o

heya!!

greeeeeeat model so far, very distint, very scary and real goddish feeling.
I only think the arms are a bit long (not only looking at human conditions, they just feel a bit long to me and disturb the sense of style). but always, that’s just my oppinion. 8)

SirVer

Thanx!

Here some update

[Warning Artistic nudity - Still image 3 views]](http://www.selleri.org/Blender/buffer/jewels.jpg)

Jewels!

Now, let’s go back to body :wink:

Stefano

wow! amazing!!! how do you do that? dupliverts? dupliframes?

Gorgeous! Just amazing work.

I just hope your computer can handle the final render. :-?

BgDM

Stefano, great great work

Are you sure about the cheekbones thought? makes the face a bit too skinny

:o

Really great work on “hair” and sleeves…

:o

wow, very nice indeed, and that’s a under statement. :o

That jewelry she is wearing looks like something Square would put in Final Fantasy. Nice indeed.

S68, this is astounding work! Wow :o

Keep going, then post this at Cgtalk when it’s done, it’s more than worth it.

Cheers mate.

Thanx!

@ner Hair/feathers/whatever are dupliframed, yep. Of coure I will never be able to merge the temple and this project. Too many verts :frowning:

BgDM Sure it will Temple was > 3Mverts, She is slightly above 1Mv now (and now I mean the image herebelow) :wink:

shul Well, arms and hands too are fairly skinny, aren’t them?

M@dcow Mmmm… never posted on CGtalk…

Now,

Development! And this will unveil the last surprise of the project,
after the third eye… Abdomen and legs will be normal :wink:

Sill image, Warning, Artistic Nudity

She need the two half-busts to be joined and some tweaking on lower arms still…

Stefano

Now that is what I call my perfect woman! :o :stuck_out_tongue:

Nice update. Keep on going.

BgDM

six?! I mean two are usually fine for me but six?! doeas the 6 factors shows up in other places? http://www.tag-board.com/smilies/wacko.gif
(j/k) excellent work - it’ll be a shame if the two won’t be merged…

Perhaps you could composite them? But I don’t know, maybe you don’t intend the two models to be in the same image together.
In any case, I DID have a surprise when I saw this update. She’s a very cool (and a bit scary) goddess. :smiley:

Excellent piece.

Highly artistic, nicely executed. Here’s a quick crit: the mulitple breast sets (that’s ummm, awkward lol) seem strange, repetitive. They seem to double up on each other giving an illusion of fat rolls rather than breasts, she seems larger than she really is.

Keep it up!

Top notch work, S68. Can’t wait for the rest of her :P.

Cheers,

b01c

Absolutely Beautiful…

Hey, glad you apreciated :wink:

slikdifit yup, I’m seriously thinking to compose them!

Dittohead I plan to tweak a little after having joined the two half part… she won’t stay stright like she is now!

Belly, legs and inbetween, so, again…NUDE (920k AVI)

Knees are plainly awfull, but :Z gave me some nice refs, so I’ll re-model them!

Stefano

Well, arms and hands too are fairly skinny, aren’t them?

Yes, but the jewelery makes it ok, the cheekbones are more obvious (but hey, thats only my view)