As I am but a simple hobbyist, I require little and am always ready to say “that’s good enough”.
Recently, I’ve published 48 videos in 48 months. I am at 3.3.5, Eevee and preparing to download 3.6 LTS. But - Blender is now stressing out my minimal computer - and me too.
Yes, I realize that I am giving up a lot of abilities… so, we’ll see how it goes.
Back in April 2018, I published this on YouTube and I am always surprised at the “good enough” quality. It was 2.79 - Internal.
They are imported MakeHumans with minimal armatures. No rig. No IK. And, because I’m using the Blender Internal engine, no nodes.
Since I have become quite fond of rigs and IK, I decided to “upgrade” them for this project.
So, I did some re-importation as an IK rig. Some re-parenting, And worst… straightening out shape key drivers for face and mouth movements (provided by MakeHuman).
Oh… And… I wish Eevee had a “Hemi” light!! Just child one above the camera. So helpful.
Stay tuned,
Cal
PS - This topic was originally posted on “Blender and CG Discussions” but was moved by a moderator to “Blender Tests”. If this is not a Blender Discussion, shouldn’t it be an Off Topic Chat? I’m just sane.
Well, I’ve been dabbling at this for about a week now. Got my workspace set-up the way I’ve become accustomed to. Got my scenery, characters and lighting looking and working OK (but not “good enough”). Learned a little about F-Curve Noise modifiers along the way.
I’m surprised at how fast the app runs. Everything from start-up to rendering. Very happy.
The thing I really miss is Collections! So…, I’m back to creative parenting to keep the Outliner manageable.
Well, I was wrong about one thing. Render time. I does not run surprisingly fast, but about as good as I originally expected. I’ve got 900 frames, at 1620 x 1080. It’s 3 renders including one in the VSE where I add titles and noises and takes about an hour and ten minutes total.
Otherwise - I’ve reached “good enough” and still have plenty of time before my monthly release date to tweak it.