Hi all ^^
Well, after i have finished my presentation for a sholarship at the game university where i study, I decided to give few weeks for a mini game. Just for training my sculpting and animating skills. Well, for the presentation it was a great hard time. But its over YEEY!
So the game i am planning to make is about water / fishes ^^ I think its fun after watching all those of your BGMC projects. And this is not my entry for that so dont mind much.
Game concept:
You are a goldfish in a fish aquarium. Your task is to swim around … haha. well ya. Not only that, everytime the owner of this aquarium gives food, you have to catch those as much as you can. If you dont, you will starve. Kinda a chilling game
I want to do something nice to prove the power of BGE performance to some people in my university, because none of them knows about BGE. Hmm.
This is what i just finished yesterday, using Zbrush and Blender.
(Prototype)
I would like to receive any suggest and support from you all. If anyone of you wants to join me, welcome. But probably i only need help with the look of water, plants, and few advanced coding. AH! Ragdoll physics for the tails!!!
Currently you can use mouse and WASD to move the fish around.