Gothic City

This is a city I made in Blender with the idea being that it’s a futuristic Gothic World.

The 2nd piece was created by rendering in cycles with de-noising turned on but only 1 sample. This creates a painterly vibe. I then did some painting over the top but it was quite minimal.

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Very nice :100:

Keep going :+1:

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I featured you on BlenderNation, have a great weekend!

You’re on the #featured row! :+1:

Very cool vibe. The idea with the second one is great. Love to see more shots.

Just curious…

Are the building meshes really small…

or is the camera clipping set to 5000 or something?

Thanks.

Increasing the camera clipping would be the way. Not working in the right scale will mess up things like lighting, depth of field, and other things such as those.

Love it. Reminds me of Yarnam from the Bloodborne game. The idea of denoise is brilliant

Cool, look amazing on a screensaver to have a Pc/Labtop with personality.