2nd Edit this topic can be removed. Not sure what I did wrong the first time I tried ctrl+N but didnt work for me. I decided to try again to see if there was a step or something that I missed, sure enough I missed something cause yes Ctrl+N worked (Removed Doubles did not play a part in it, there were none) - Thanks!
*Edited - Remove doubles do not help either
I have this bottle I am working on and it doesn’t (so far) affect the render but still it is deceiving while working on it.
Is there a way to remove them, or possibly prevent this from happening again if I start over (which really do not want to but if need be I will)?
Thanks for any suggestions/help that may be posted.
It could be many things. if you tried to remove doubles, also Ctrl N to point Normals outside, also edge Split modifier, then i would suggest to check for vertex that are not connected.