Hi,
I’m currently trying to create a gradual “Merge by Distance” effect in Geometry Nodes, where the merging distance increases progressively based on the proximity of the vertices to the camera.
Unfortunately, the “Merge by Distance” node only accepts a single float value for its “Distance” input, and not a field. I also tried creating a static attribute, but that doesn’t work as intended.
Thank you for your help!
merge_by_distance.blend (943.7 KB)