Entry for Graveyard Challenge on CGBoost, going with a graveyard in space.
Blender 2.8, Cycles 256 samples + denoising, ship plating with procedural texture, text and symbol with Inkscape, post-processing done in GIMP. Stars background and nebula rendered separately (using procedural textures, no volumetrics).
At first I was not too certain to join in as the theme is generally not my cup of tea, but then I had an idea to merge it with my favourite objects (space scene and the likes) and here’s my take on the theme, a spaceship graveyard. Another reason I’m joining in is I would like to try modeling/making a ruined environment and/or objects which is something I haven’t done before.
Clay render :
Debris field turntable :