Green numbers


I just started working with blender a couple of months ago, and i just ran into my first problem :confused:

i was working on a dragon when i suddenly noticed alot of green numbers all over my model. I realise that its probably my own fault for turning it on, but i just cant figure out how to disable it. So now my question is: how do i turn off these annoying numbers? - and what are they even used for?




those “annoying numbers” are the value of each selected face area!
To “turn off” , just disable Face Area in the Mesh Display panel…or whatever its called now, I don’t use 2.5 versions!