Grounded Growth




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yet another amazingly realistic and tranquil render!

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Thank you so much man :pray::blush:

I featured you on BlenderNation, have a great weekend!

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Looks perfectly real, great attention to detail! But in the AO pass I see all that leaf and sticks detail between the bigger meshe, which are not showing in the wireframe mode. Is that detail done by displacement or something else that is not geometry?

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Thank you buddy :blush:

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Thank you, yes ground is just a texture from quixel megascans, added adaptive subdivision to it, that’s why it’s not visible in wireframe mode, it’s only visible during render view.

Got it. Thanks for the info!

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