Here is something i’d like to do in Blender 2.56 :
- Create a group of objects animated (OK possible)
- Duplicate the group x times (OK possible with add Group instances) => the object and his animation are well duplicated.
- Create a time offset for the animation duplicated. I would like for example the animation of the instance to start x frames later than the original. Is that possible ?
In the dopsheet panel there is no keyframes for the duplicate even if this one is animated (???)
Thanks for any help / any alternative solutions !
EDIT : there is a “time offset” in fact in the “animation hack” panel but i didn’t succeed to make it work (or it doesn’t work) …?.. Any ideas ?