I’m working on an object library so that I can create scenes quickly using some stock objects. What I want to do is have a .blend file full of, for example, trees and plants which can be imported into other scenes on demand.
I’m obviously missing a crucial step though: my trees are made out of multiple objects, grouped together. When I import the parent object, I don’t get its children. Is there a way to group them together so they can be imported as one set easily, without actually merging them via boolean?