Hi folks,
In the Houdini graph editor there’s this really cool feature whereby, if you start to edit a curve, the previously unedited version stays faintly visible in the background.
This is super useful if you manually create some animation that has the right overall cadence, but is perhaps a little shaky or raggedy… then you can use this feature to recreate the same curve, only smoothly without the messiness.
Anyone know if such a thing is possible in Blender?
Via google i saw some talk of a “ghost” feature and icon, but i’ve not been able to find it (the icon) or any more substantial info.
Thanks!