Guk - forest brawler








It was amazing to work on this project with amazing team and finaly see it in the cinema. Animation is based on Ukrainian mythology.
For the Guk character I was responsible for Modeling, Sculpting and Surfacing( textures + material setup). Also I did grooming for him(XGen). I used Blender for Modeling and Sculpting.
But Modeling and sculpting task can be split between me and our amazing rigger Artem Dubina
He greatly improved model and his feedback was incredible important.

Check my artstation for more - https://www.artstation.com/regis3d

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I featured you on BlenderNation, have a great weekend!

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