I’ve modeled a revolver and as in revolvers we have got cylinder for bullets, trigger and the spigot (all in blend file).
When you pull the trigger the whole mechanism works to give a shot -rotates the cylinder and moves the spigot back untill trigger is fully pulled and the spigot hits the bullet primer (detonator) -that is one cycle of the shot.
- You can pull the trigger for some degress, as well as the spigot and in the same time the cylinder rotates for some degrees.
I had limited the rotations by using Limit Rotation constraint - thats finished
- I want the trigger to be connected with the rest pieces -so when I pull triger whole mechanim will work.
For now I just animated every object but that is not my purpose to animate every little thing I need.
I need to make cylinder and spigot to be depend on the trigger.
Could someone help ?