Hello friends, I present to you my most recent personal project.
Guts from Berserk based on the art of the reissue of volume 1 by Kentaro Miura.
Made in Blender 4.0.2 and textured in Substance Painter.
For this project, I wanted to carry out everything I have learned in these years, from sculpture, modeling, retopology, texturing and lighting.
Berserk means too much to me, a work full of dark fantasy and bloody battles that leaves you great lessons, including not giving up and finding your way.
Thank you very much LMalachi, and I tell you that Blender 4.0.2 surprised me, it is increasingly more powerful software, I can’t wait to see the new improvements for Blender in the future
If you’re up for a tad of constructive criticism, I think that the final background, even though the color scheme matches, does not do justice to your model. I personnaly work with similar backgrounds as photographers do in real life for studio portraits, and found that it improved my renders quite a bit compared to compositing a background afterwards.
My 2 cents, hope it helps
Thank you very much, of course, this helps me improve a lot, in this and subsequent projects, I can see what you say, without a doubt it is a good study method that will help me a lot for composition, thank you very much, PS: your work is amazing.