Awesome! I needed that! Yes, it’s my first ‘serious’ project, but I’ve done some exercises and also bought the character book by Tom Mullen so that’s been a lot of help.
You’re correct. The question is, how should the skinny blue guy interact with the cannon? Should the cannon be parented/influenced by the guy or should it be the other way around? Right now, I have two empties parented to the cannon base and the arm IK’s constrained with a copy location to those empties, so I move the cannon base and the arms follow it, then I manually move the pelvis bone of the guy to follow the cannon. The feet rigs are parented to the root bone, not to the pelvis bone to prevent skating.
The guy’s rig itself takes the feet rigging of the Elephant’s Dream characters and the hands rigging of the Ludwig rig.
Thanks for the input!