Hacking in pybullet

So, can a brave soul attempt this project for me?


I want to take a crack at it but am in production of a game and have a timetable.

featherstone solvers and robotics simulation(BT_multi_body) in blender :3

you would have to write functions in bge that import and call pybullet,
and work with the Pybullet api alongside mojo in the GE.