So, I’m trying to create a good fur shader to use on some characters using EEVEE. I tried Cycles but I would either get CUDA out of memory errors when rendering or the rendering would take over 15min which is absolutely terrible.
So I came across this video showcasing EEVEE fur done right, however as aalways there is no information on how he achieved it. Thus I’m trying to figure it out with no success.
I want to use EEVEE so that I can get some decent render times and still have a good result. However, there is no dedicated hair shader in EEVEE(Why!?) so I’ve been trying to create my own, however everytime I add gloss or transluncency to the shader, the hair just goes white everytime a light hits it. Ignoring the original color or texture.
Here is a screenshot of what I’m having:
And here is the Blend. file: