Hair mask texture issue

Hey, I am new to geonodes and I am trying to use Daniel Bystedt’s setup.
One thing I am stuck on is the mask texture plugged in interpolate hair node.

He connects an image texture directly to the Mask Texture which doesn’t work in my case. Strange cause he also use a black and white image as I do.
But is works when I plug an image Directly. Cons of this method is I can not edit the image.

Would you have any idea how to plug the image texture directly please?

That’s a node-group… Nothing stopping you from exposing new inputs… Tab into it and find where the image is used, disconnect it and drag out the “probability”… just remember that the Vector input for your image texture needs the UV map and not the default position.

Good luck.

1 Like